Spotlight · Commander Manabase
Arthur, Marigold Knight
Best Manabase for

Arthur, Marigold Knight

Legendary Creature — Mouse Knight
2URW
· WUR
· #464 (5,689 decks)
Haste Whenever Arthur and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.
Budget
Filters
36 lands · total $71.30 budget: $100
W 21 U 19 R 17 C 5
Composition 16 Basics 5 Other Nonbasic 3 Check Lands 3 Pain Lands 3 Shock Lands 2 Temples (Scry Lands) 1 Battle Lands 1 Bond Lands 1 Tri-lands 1 Triomes

Top Lands · By Real-Deck Inclusion

$71.30 20

Basics

$1.07 16

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant Arthur, Marigold Knight decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

Arthur, Marigold Knight is a WUR commander with a WUR color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.