Spotlight · Commander Manabase
Aveline de Grandpré
Best Manabase for

Aveline de Grandpré

Legendary Creature — Human Assassin
2GG
· Golgari
Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature. Disguise {B}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Budget
Filters
36 lands · total $94.38 budget: $100
B 19 G 18 C 5
Composition 20 Basics 7 Other Nonbasic 4 Fetch Lands 1 Bond Lands 1 Filter Lands 1 Horizon Lands 1 Pain Lands 1 Shock Lands

EDHREC hasn’t published enough decks for Aveline de Grandpré yet, so this manabase isn’t drawn from real-deck inclusion data. It’s ranked by a land-quality heuristic instead — Commander staples and the strongest in-budget cycles first, then basics split across the identity. A solid baseline to start from, not a tuned list.

Commander Staples

$4.89 7

Cycle Picks · Best to Worst

$89.49 9

Basics

$1.50 20

About This Manabase

Aveline de Grandpré is a Golgari commander with a BG color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier. EDHREC doesn’t yet have deck data for Aveline de Grandpré, so picks are ranked by a land-quality heuristic — Commander staples and the strongest in-budget cycles first (shocks and untapped fixing, dropping to scry and tap-duals as the cap tightens), with the rest filled by basics split across the identity. The picker always includes Commander staples like Command Tower, Exotic Orchard, Path of Ancestry , and others when they fit your identity — these are nearly auto-includes in any EDH deck. From the catalogued cycles, the picker pulled Overgrown Tomb, Windswept Heath, Bloodstained Mire, Wooded Foothills , plus 5 more for Aveline de Grandpré's manabase.

Pick a tier above to reshape the manabase. The Budget ($25) tier leans on basics and the cheapest utility lands; Optimized ($100) adds the best mid-priced duals and untapped fixing the budget allows; Unlimited drops the price cap so premium duals and in-identity fetches come in. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.