Spotlight · Commander Manabase
Crystal, Inhuman Princess
Best Manabase for

Crystal, Inhuman Princess

Legendary Creature — Inhuman Noble Hero
1RG
· WURG
· #942 (2,474 decks)
Flying Whenever you cast a noncreature spell, Crystal deals X damage to each opponent, where X is the number of colors that spell is. {T}: Add {R}, {G}, {W}, or {U}.
Budget
Filters
30 lands · total $99.98 budget: $100
W 9 U 11 R 9 G 10 C 2
Composition 15 Basics 5 Other Nonbasic 4 Fetch Lands 2 Shock Lands 1 Bond Lands 1 Check Lands 1 Gainlands 1 Temples (Scry Lands)

Top Lands · By Real-Deck Inclusion

$99.87 10

Filler · Cycle Picks

$0.11 2

Filler · Other Nonbasics

$0.00 3

Basics

$1.01 15

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant Crystal, Inhuman Princess decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

Crystal, Inhuman Princess is a WURG commander with a WURG color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens. From the catalogued cycles, the picker pulled Temple of Triumph, Tranquil Cove for Crystal, Inhuman Princess's manabase.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.