Spotlight · Commander Manabase
Daxos of Meletis
Best Manabase for

Daxos of Meletis

Legendary Creature — Human Soldier
1WU
· WU
Daxos can't be blocked by creatures with power 3 or greater. Whenever Daxos deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Budget
Filters
36 lands · total $99.67 budget: $100
W 19 U 19 C 5
Composition 20 Basics 6 Other Nonbasic 4 Fetch Lands 1 Check Lands 1 Fast Lands 1 Filter Lands 1 Pain Lands 1 Shock Lands 1 Slow Lands

EDHREC hasn’t published enough decks for Daxos of Meletis yet, so this manabase isn’t drawn from real-deck inclusion data. It’s ranked by a land-quality heuristic instead — Commander staples and the strongest in-budget cycles first, then basics split across the identity. A solid baseline to start from, not a tuned list.

Commander Staples

$4.15 6

Cycle Picks · Best to Worst

$95.52 10

Basics

$1.20 20

About This Manabase

Daxos of Meletis is a WU commander with a WU color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier. EDHREC doesn’t yet have deck data for Daxos of Meletis, so picks are ranked by a land-quality heuristic — Commander staples and the strongest in-budget cycles first (shocks and untapped fixing, dropping to scry and tap-duals as the cap tightens), with the rest filled by basics split across the identity. The picker always includes Commander staples like Command Tower, Exotic Orchard, Path of Ancestry , and others when they fit your identity — these are nearly auto-includes in any EDH deck. From the catalogued cycles, the picker pulled Hallowed Fountain, Windswept Heath, Flooded Strand, Polluted Delta , plus 6 more for Daxos of Meletis's manabase.

Pick a tier above to reshape the manabase. The Budget ($25) tier leans on basics and the cheapest utility lands; Optimized ($100) adds the best mid-priced duals and untapped fixing the budget allows; Unlimited drops the price cap so premium duals and in-identity fetches come in. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.