Spotlight · Commander Manabase
Don & Leo, Problem Solvers
Best Manabase for

Don & Leo, Problem Solvers

Legendary Creature — Mutant Ninja Turtle
3WUWU
· WU
Vigilance At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control.
Budget
Filters
36 lands · total $99.67 budget: $100
W 19 U 19 C 5
Composition 20 Basics 6 Other Nonbasic 4 Fetch Lands 1 Check Lands 1 Fast Lands 1 Filter Lands 1 Pain Lands 1 Shock Lands 1 Slow Lands

EDHREC hasn’t published enough decks for Don & Leo, Problem Solvers yet, so this manabase isn’t drawn from real-deck inclusion data. It’s ranked by a land-quality heuristic instead — Commander staples and the strongest in-budget cycles first, then basics split across the identity. A solid baseline to start from, not a tuned list.

Commander Staples

$4.15 6

Cycle Picks · Best to Worst

$95.52 10

Basics

$1.20 20

About This Manabase

Don & Leo, Problem Solvers is a WU commander with a WU color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier. EDHREC doesn’t yet have deck data for Don & Leo, Problem Solvers, so picks are ranked by a land-quality heuristic — Commander staples and the strongest in-budget cycles first (shocks and untapped fixing, dropping to scry and tap-duals as the cap tightens), with the rest filled by basics split across the identity. The picker always includes Commander staples like Command Tower, Exotic Orchard, Path of Ancestry , and others when they fit your identity — these are nearly auto-includes in any EDH deck. From the catalogued cycles, the picker pulled Hallowed Fountain, Windswept Heath, Flooded Strand, Polluted Delta , plus 6 more for Don & Leo, Problem Solvers's manabase.

Pick a tier above to reshape the manabase. The Budget ($25) tier leans on basics and the cheapest utility lands; Optimized ($100) adds the best mid-priced duals and untapped fixing the budget allows; Unlimited drops the price cap so premium duals and in-identity fetches come in. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.