Spotlight · Commander Manabase
Dragonlord Silumgar
Best Manabase for

Dragonlord Silumgar

Legendary Creature — Elder Dragon
4UB
· UB
Flying, deathtouch When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
Budget
Filters
36 lands · total $99.37 budget: $100
U 18 B 19 C 5
Composition 20 Basics 7 Other Nonbasic 4 Fetch Lands 1 Battle Lands 1 Filter Lands 1 Pain Lands 1 Reveal Lands (Shadows / Snarls) 1 Shock Lands

EDHREC hasn’t published enough decks for Dragonlord Silumgar yet, so this manabase isn’t drawn from real-deck inclusion data. It’s ranked by a land-quality heuristic instead — Commander staples and the strongest in-budget cycles first, then basics split across the identity. A solid baseline to start from, not a tuned list.

Commander Staples

$5.70 7

Cycle Picks · Best to Worst

$93.67 9

Basics

$1.40 20

About This Manabase

Dragonlord Silumgar is a UB commander with a UB color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier. EDHREC doesn’t yet have deck data for Dragonlord Silumgar, so picks are ranked by a land-quality heuristic — Commander staples and the strongest in-budget cycles first (shocks and untapped fixing, dropping to scry and tap-duals as the cap tightens), with the rest filled by basics split across the identity. The picker always includes Commander staples like Command Tower, Exotic Orchard, Path of Ancestry , and others when they fit your identity — these are nearly auto-includes in any EDH deck. From the catalogued cycles, the picker pulled Watery Grave, Flooded Strand, Bloodstained Mire, Polluted Delta , plus 5 more for Dragonlord Silumgar's manabase.

Pick a tier above to reshape the manabase. The Budget ($25) tier leans on basics and the cheapest utility lands; Optimized ($100) adds the best mid-priced duals and untapped fixing the budget allows; Unlimited drops the price cap so premium duals and in-identity fetches come in. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.