Spotlight · Commander Manabase
Elrond, Master of Healing
Best Manabase for

Elrond, Master of Healing

Legendary Creature — Elf Noble
2GU
· UG
· #960 (2,308 decks)
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
Budget
Filters
35 lands · total $9.70 budget: $100
U 25 G 23 C 4
Composition 21 Basics 6 Other Nonbasic 1 Bond Lands 1 Check Lands 1 Filter Lands 1 Gainlands 1 Pain Lands 1 Reveal Lands (Shadows / Snarls) 1 Slow Lands 1 Temples (Scry Lands)

Top Lands · By Real-Deck Inclusion

$9.70 14

Basics

$1.25 21

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant Elrond, Master of Healing decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

Elrond, Master of Healing is a UG commander with a UG color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.