Spotlight · Commander Manabase
Gyrus, Waker of Corpses
Best Manabase for

Gyrus, Waker of Corpses

Legendary Creature — Hydra
XBRG
· BRG
Gyrus enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat.
Budget
Filters
36 lands · total $99.95 budget: $100
B 19 R 18 G 20 C 7
Composition 16 Basics 12 Other Nonbasic 3 Shock Lands 2 Filter Lands 2 Pain Lands 1 Check Lands

EDHREC hasn’t published enough decks for Gyrus, Waker of Corpses yet, so this manabase isn’t drawn from real-deck inclusion data. It’s ranked by a land-quality heuristic instead — Commander staples and the strongest in-budget cycles first, then basics split across the identity. A solid baseline to start from, not a tuned list.

Commander Staples

$70.94 11

Cycle Picks · Best to Worst

$29.01 8

Other Nonbasics

$0.00 1

Basics

$1.23 16

About This Manabase

Gyrus, Waker of Corpses is a BRG commander with a BRG color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier. EDHREC doesn’t yet have deck data for Gyrus, Waker of Corpses, so picks are ranked by a land-quality heuristic — Commander staples and the strongest in-budget cycles first (shocks and untapped fixing, dropping to scry and tap-duals as the cap tightens), with the rest filled by basics split across the identity. The picker always includes Commander staples like Command Tower, Reflecting Pool, Exotic Orchard , and others when they fit your identity — these are nearly auto-includes in any EDH deck. From the catalogued cycles, the picker pulled Stomping Ground, Overgrown Tomb, Blood Crypt, Twilight Mire , plus 4 more for Gyrus, Waker of Corpses's manabase.

Pick a tier above to reshape the manabase. The Budget ($25) tier leans on basics and the cheapest utility lands; Optimized ($100) adds the best mid-priced duals and untapped fixing the budget allows; Unlimited drops the price cap so premium duals and in-identity fetches come in. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.