Spotlight · Commander Manabase
Hama, the Bloodbender
Best Manabase for

Hama, the Bloodbender

Legendary Creature — Human Warlock
2UBUBUB
· UB
When Hama enters, target opponent mills three cards. Exile up to one noncreature, nonland card from that player's graveyard. For as long as you control Hama, you may cast the exiled card during your turn by waterbending {X} rather than paying its mana cost, where X is its mana value. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Budget
Filters
36 lands · total $100.00 budget: $100
U 17 B 18 C 3
Composition 22 Basics 8 Other Nonbasic 4 Fetch Lands 1 Shock Lands 1 Tap Duals

EDHREC hasn’t published enough decks for Hama, the Bloodbender yet, so this manabase isn’t drawn from real-deck inclusion data. It’s ranked by a land-quality heuristic instead — Commander staples and the strongest in-budget cycles first, then basics split across the identity. A solid baseline to start from, not a tuned list.

Commander Staples

$4.89 7

Cycle Picks · Best to Worst

$95.11 6

Other Nonbasics

$0.00 1

Basics

$1.43 22

About This Manabase

Hama, the Bloodbender is a UB commander with a UB color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier. EDHREC doesn’t yet have deck data for Hama, the Bloodbender, so picks are ranked by a land-quality heuristic — Commander staples and the strongest in-budget cycles first (shocks and untapped fixing, dropping to scry and tap-duals as the cap tightens), with the rest filled by basics split across the identity. The picker always includes Commander staples like Command Tower, Exotic Orchard, Path of Ancestry , and others when they fit your identity — these are nearly auto-includes in any EDH deck. From the catalogued cycles, the picker pulled Watery Grave, Flooded Strand, Bloodstained Mire, Polluted Delta , plus 2 more for Hama, the Bloodbender's manabase.

Pick a tier above to reshape the manabase. The Budget ($25) tier leans on basics and the cheapest utility lands; Optimized ($100) adds the best mid-priced duals and untapped fixing the budget allows; Unlimited drops the price cap so premium duals and in-identity fetches come in. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.