Spotlight · Commander Manabase
Heroes in a Half Shell
Best Manabase for

Heroes in a Half Shell

Legendary Creature — Mutant Ninja Turtle
WUBRG
· WUBRG
· #763 (3,180 decks)
Vigilance, menace, trample, haste Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
Budget
Filters
36 lands · total $29.06 budget: $100
W 11 U 15 B 15 R 15 G 18 C 3
Composition 16 Other Nonbasic 12 Basics 3 Battle Lands 3 Check Lands 2 Bond Lands

Top Lands · By Real-Deck Inclusion

$29.06 24

Basics

$0.82 12

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant Heroes in a Half Shell decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

Heroes in a Half Shell is a WUBRG commander with a WUBRG color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.