Spotlight · Commander Manabase
Inquisitor Eisenhorn
Best Manabase for

Inquisitor Eisenhorn

Legendary Creature — Human Inquisitor
2UB
· UB
You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying. Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Budget
Filters
36 lands · total $100.00 budget: $100
U 17 B 18 C 3
Composition 22 Basics 8 Other Nonbasic 4 Fetch Lands 1 Shock Lands 1 Tap Duals

EDHREC hasn’t published enough decks for Inquisitor Eisenhorn yet, so this manabase isn’t drawn from real-deck inclusion data. It’s ranked by a land-quality heuristic instead — Commander staples and the strongest in-budget cycles first, then basics split across the identity. A solid baseline to start from, not a tuned list.

Commander Staples

$4.89 7

Cycle Picks · Best to Worst

$95.11 6

Other Nonbasics

$0.00 1

Basics

$1.43 22

About This Manabase

Inquisitor Eisenhorn is a UB commander with a UB color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier. EDHREC doesn’t yet have deck data for Inquisitor Eisenhorn, so picks are ranked by a land-quality heuristic — Commander staples and the strongest in-budget cycles first (shocks and untapped fixing, dropping to scry and tap-duals as the cap tightens), with the rest filled by basics split across the identity. The picker always includes Commander staples like Command Tower, Exotic Orchard, Path of Ancestry , and others when they fit your identity — these are nearly auto-includes in any EDH deck. From the catalogued cycles, the picker pulled Watery Grave, Flooded Strand, Bloodstained Mire, Polluted Delta , plus 2 more for Inquisitor Eisenhorn's manabase.

Pick a tier above to reshape the manabase. The Budget ($25) tier leans on basics and the cheapest utility lands; Optimized ($100) adds the best mid-priced duals and untapped fixing the budget allows; Unlimited drops the price cap so premium duals and in-identity fetches come in. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.