Spotlight · Commander Manabase
Loki, the Deceiver
Best Manabase for

Loki, the Deceiver

Legendary Creature — God Sorcerer Villain
1UBR
· UBR
Whenever Loki attacks, create a tapped and attacking token that's a copy of another target Villain you control, except it isn't legendary and it's an Illusion in addition to its other types. Sacrifice that token at the beginning of the next end step. Whenever one or more Villains you control deal combat damage to a player, draw a card.
Budget
Filters
36 lands · total $99.97 budget: $100
U 17 B 18 R 20 C 8
Composition 15 Basics 12 Other Nonbasic 2 Filter Lands 2 Pain Lands 2 Shock Lands 1 Check Lands 1 Cycling Lands (Bicycle) 1 Horizon Lands

EDHREC hasn’t published enough decks for Loki, the Deceiver yet, so this manabase isn’t drawn from real-deck inclusion data. It’s ranked by a land-quality heuristic instead — Commander staples and the strongest in-budget cycles first, then basics split across the identity. A solid baseline to start from, not a tuned list.

Commander Staples

$73.54 11

Cycle Picks · Best to Worst

$26.43 9

Other Nonbasics

$0.00 1

Basics

$1.05 15

About This Manabase

Loki, the Deceiver is a UBR commander with a UBR color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier. EDHREC doesn’t yet have deck data for Loki, the Deceiver, so picks are ranked by a land-quality heuristic — Commander staples and the strongest in-budget cycles first (shocks and untapped fixing, dropping to scry and tap-duals as the cap tightens), with the rest filled by basics split across the identity. The picker always includes Commander staples like Command Tower, Reflecting Pool, Exotic Orchard , and others when they fit your identity — these are nearly auto-includes in any EDH deck. From the catalogued cycles, the picker pulled Blood Crypt, Watery Grave, Fiery Islet, Cascade Bluffs , plus 5 more for Loki, the Deceiver's manabase.

Pick a tier above to reshape the manabase. The Budget ($25) tier leans on basics and the cheapest utility lands; Optimized ($100) adds the best mid-priced duals and untapped fixing the budget allows; Unlimited drops the price cap so premium duals and in-identity fetches come in. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.