M T G · L A N D
Spotlight · Commander Manabase
Ob Nixilis, the Ascended
Best Manabase for

Ob Nixilis, the Ascended

Legendary Creature — Angel
5WW
· Mono-White
Flying When Ob Nixilis enters, destroy all tapped creatures your opponents control. You gain 1 life for each creature destroyed this way. At the beginning of each end step, if you gained life this turn, create a 4/4 white Angel creature token with flying.
Budget
Filters
36 lands · total $91.65 budget: $100
W 28 C 2
Composition 27 Basics 6 Fetch Lands 2 Other Nonbasic 1 Hideaway Lands (Lorwyn)

EDHREC hasn’t published enough decks for Ob Nixilis, the Ascended yet, so this manabase isn’t drawn from real-deck inclusion data. It’s ranked by a land-quality heuristic instead — Commander staples and the strongest in-budget cycles first, then basics split across the identity. A solid baseline to start from, not a tuned list.

Commander Staples

$4.42 2

Cycle Picks · Best to Worst

$87.23 7

Basics

$1.89 27

About This Manabase

Ob Nixilis, the Ascended is a Mono-White commander with a W color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier. EDHREC doesn’t yet have deck data for Ob Nixilis, the Ascended, so picks are ranked by a land-quality heuristic — Commander staples and the strongest in-budget cycles first (shocks and untapped fixing, dropping to scry and tap-duals as the cap tightens), with the rest filled by basics split across the identity. The picker always includes Commander staples like Reliquary Tower, Rogue's Passage when they fit your identity — these are nearly auto-includes in any EDH deck. From the catalogued cycles, the picker pulled Windswept Heath, Flooded Strand, Arid Mesa, Marsh Flats , plus 3 more for Ob Nixilis, the Ascended's manabase.

Pick a tier above to reshape the manabase. The Budget ($25) tier leans on basics and the cheapest utility lands; Optimized ($100) adds the best mid-priced duals and untapped fixing the budget allows; Unlimited drops the price cap so premium duals and in-identity fetches come in. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.