Spotlight · Commander Manabase
Otharri, Suns' Glory
Best Manabase for

Otharri, Suns' Glory

Legendary Creature — Phoenix
3RW
· WR
· #531 (5,069 decks)
Flying, lifelink, haste Whenever Otharri attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. {2}{R}{W}, Tap an untapped Rebel you control: Return this card from your graveyard to the battlefield tapped.
Budget
Filters
34 lands · total $35.30 budget: $100
W 23 R 22 C 3
Composition 19 Basics 4 Other Nonbasic 1 Bond Lands 1 Check Lands 1 Filter Lands 1 Hideaway Lands (Lorwyn) 1 Karoos (Bouncelands) 1 Pain Lands 1 Pathways 1 Reveal Lands (Shadows / Snarls) 1 Shock Lands 1 Slow Lands 1 Temples (Scry Lands)

Top Lands · By Real-Deck Inclusion

$35.30 15

Basics

$1.42 19

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant Otharri, Suns' Glory decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

Otharri, Suns' Glory is a WR commander with a WR color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.