Spotlight · Commander Manabase
Sigurd, Jarl of Ravensthorpe
Best Manabase for

Sigurd, Jarl of Ravensthorpe

Legendary Creature — Human Warrior
RGW
· WRG
· #767 (3,155 decks)
Vigilance, trample, lifelink Boast — {1}: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.) Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
Budget
Filters
36 lands · total $78.42 budget: $100
W 17 R 16 G 19 C 3
Composition 18 Basics 5 Other Nonbasic 3 Check Lands 3 Shock Lands 2 Battle Lands 2 Slow Lands 1 Bond Lands 1 Tri-lands 1 Triomes

Top Lands · By Real-Deck Inclusion

$78.42 18

Basics

$1.32 18

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant Sigurd, Jarl of Ravensthorpe decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

Sigurd, Jarl of Ravensthorpe is a WRG commander with a WRG color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.