Spotlight · Commander Manabase
Solphim, Mayhem Dominus
Best Manabase for

Solphim, Mayhem Dominus

Legendary Creature — Phyrexian Horror
2RR
· Mono-Red
· #514 (5,225 decks)
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)
Budget
Filters
34 lands · total $14.82 budget: $100
R 31 C 3
Composition 29 Basics 4 Other Nonbasic 1 Hideaway Lands (Lorwyn)

Top Lands · By Real-Deck Inclusion

$14.82 5

Basics

$2.32 29

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant Solphim, Mayhem Dominus decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

Solphim, Mayhem Dominus is a Mono-Red commander with a R color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.