Spotlight · Commander Manabase
The Archimandrite
Best Manabase for

The Archimandrite

Legendary Creature — Human Advisor
2URW
· WUR
· #881 (2,623 decks)
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.
Budget
Filters
35 lands · total $92.50 budget: $100
W 20 U 20 R 17 C 4
Composition 16 Basics 4 Other Nonbasic 3 Check Lands 3 Pain Lands 3 Shock Lands 2 Bond Lands 1 Battle Lands 1 Slow Lands 1 Tri-lands 1 Triomes

Top Lands · By Real-Deck Inclusion

$92.50 19

Basics

$1.07 16

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant The Archimandrite decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

The Archimandrite is a WUR commander with a WUR color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.