Spotlight · Commander Manabase
The Council of Four
Best Manabase for

The Council of Four

Legendary Creature — Human Noble
3WU
· WU
· #557 (4,830 decks)
Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Budget
Filters
35 lands · total $41.35 budget: $100
W 23 U 23 C 3
Composition 20 Basics 4 Other Nonbasic 1 Battle Lands 1 Bond Lands 1 Check Lands 1 Cycling Lands (Bicycle) 1 Karoos (Bouncelands) 1 Odyssey Filter Lands 1 Pain Lands 1 Reveal Lands (Shadows / Snarls) 1 Shock Lands 1 Slow Lands 1 Temples (Scry Lands)

Top Lands · By Real-Deck Inclusion

$41.35 15

Basics

$1.20 20

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant The Council of Four decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

The Council of Four is a WU commander with a WU color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.