Spotlight · Commander Manabase
The Necrobloom
Best Manabase for

The Necrobloom

Legendary Creature — Plant
1WBG
· WBG
· #32 (24,549 decks)
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead. Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)
Budget
Filters
39 lands · total $99.98 budget: $100
W 16 B 16 G 16 C 4
Composition 14 Other Nonbasic 11 Basics 3 Karoos (Bouncelands) 3 Shock Lands 2 Fetch Lands 1 Battle Lands 1 Check Lands 1 Cycling Lands (Bicycle) 1 Guild Gates 1 Tri-lands 1 Triomes

Top Lands · By Real-Deck Inclusion

$99.92 27

Filler · Cycle Picks

$0.06 1

Basics

$0.81 11

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant The Necrobloom decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

The Necrobloom is a WBG commander with a WBG color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens. From the catalogued cycles, the picker pulled Orzhov Guildgate for The Necrobloom's manabase.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.