Spotlight · Commander Manabase
Toxrill, the Corrosive
Best Manabase for

Toxrill, the Corrosive

Legendary Creature — Slug Horror
5BB
· UB
· #274 (8,431 decks)
At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. {U}{B}, Sacrifice a Slug: Draw a card.
Budget
Filters
35 lands · total $95.24 budget: $100
U 21 B 23 C 4
Composition 20 Basics 6 Other Nonbasic 1 Battle Lands 1 Check Lands 1 Karoos (Bouncelands) 1 Pain Lands 1 Reveal Lands (Shadows / Snarls) 1 Shock Lands 1 Slow Lands 1 Tainted Lands 1 Temples (Scry Lands)

Top Lands · By Real-Deck Inclusion

$95.24 15

Basics

$1.30 20

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant Toxrill, the Corrosive decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

Toxrill, the Corrosive is a UB commander with a UB color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.