Spotlight · Commander Manabase
Zirda, the Dawnwaker
Best Manabase for

Zirda, the Dawnwaker

Legendary Creature — Elemental Fox
1RWRW
· WR
· #952 (2,342 decks)
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.
Budget
Filters
31 lands · total $99.99 budget: $100
W 20 R 19 C 5
Composition 15 Basics 6 Other Nonbasic 1 Bond Lands 1 Check Lands 1 Fetch Lands 1 Filter Lands 1 Horizon Lands 1 Karoos (Bouncelands) 1 Pain Lands 1 Reveal Lands (Shadows / Snarls) 1 Shock Lands 1 Temples (Scry Lands)

Top Lands · By Real-Deck Inclusion

$99.99 15

Filler · Other Nonbasics

$0.00 1

Basics

$1.12 15

Best Pricey Adds · Real-Deck Upgrades

12

Lands real expensive-variant Zirda, the Dawnwaker decks run that your current build doesn't include yet. Ranked by how often they appear in actual decks.

About This Manabase

Zirda, the Dawnwaker is a WR commander with a WR color identity, so any land that produces only those colors is fair game. Our auto-built manabase above starts at the Optimized $100 tier and ranks every pick by how often real EDHREC decks actually run it — so shocks and fetches show up where the budget allows, dropping to scry lands, gain lands, and tap-duals as the cap tightens.

Pick a tier above to reshape the manabase. The Budget ($25) tier mirrors what budget-deck players actually run — mostly basics and the cheapest utility lands; Optimized ($100) shifts to the “default” EDHREC variant with shocks, fast lands, and a couple of fetches when the budget allows; Unlimited uses the expensive-variant data — originals, full fetch suites, and premium duals appear when in identity. Filter out tap-lands for faster decks, or pin yourself to fetchable lands for a fetch-heavy ramp shell.