- What is a reveal lands (shadows / snarls) cycle?
- Reveal lands are a fragmented cycle with five different names — shadow lands (Shadows over Innistrad), snarl lands (Strixhaven), hand lands, show lands, and flex lands. The original cycle is the 5 allied-color shadow lands from Shadows over Innistrad (2016), expanded by 5 enemy-color snarl lands in Strixhaven (2021). Each ETBs untapped if you reveal a land of one of its two colors from your hand — a soft condition that’s usually trivial to meet on turn 2+ but can backfire if you’re stuck on a 1-lander or in mid-game when you’ve cast all your basics. They sit just below check lands in the conditional-untapped hierarchy: more reliable than check lands in opening hands, less reliable mid-game once you’ve cast your other lands. Because of the naming chaos, search traffic is split — but mechanically the cycle is single and complete.
- How many lands are in the Reveal Lands (Shadows / Snarls) cycle?
- The Reveal Lands (Shadows / Snarls) cycle has 10 lands, first printed in SOI.
- How much does the Reveal Lands (Shadows / Snarls) cycle cost?
- Buying the complete Reveal Lands (Shadows / Snarls) cycle costs about $2.38 based on the cheapest English printing of each land.
- What's the cheapest land in the Reveal Lands (Shadows / Snarls) cycle?
- Game Trail is the cheapest at about $0.16.
- What's the most expensive land in the Reveal Lands (Shadows / Snarls) cycle?
- Necroblossom Snarl is the most expensive at about $0.37.
- What other names are used for reveal lands (shadows / snarls)?
- Players also call them shadow lands, snarl lands, hand lands, show lands, flex lands. The cycle name and its nicknames all refer to the same 10 cards.
- Why do reveal lands have so many nicknames?
- Shadows over Innistrad introduced the cycle as "shadow lands"; Strixhaven reprinted the mechanic as "snarl lands"; commentary uses "reveal lands" and "hand lands" to describe the mechanic. None of the names stuck cleanly.
- When do reveal lands enter tapped?
- When you can’t reveal a land of one of its two colors from your hand. On an opening hand with only one land and no reveal trigger, they ETB tapped.
- Are reveal lands better than check lands?
- They trade differently. Reveal lands tend to be more reliable in opening hands (you usually have a land in hand to reveal); check lands tend to be more reliable mid-game (you’ll have a basic in play by then). Many decks run both.